When working with a Commando Script project there are several objects which you will always have available to you. They are:
• | The oMSG Object - A Commando HL7Message object |
• | The oUTILITIES Object - A special object created by Commando which has a powerful set of properties and methods to help speed up your development. |
• | The SMEvent Object - A special object which allows you to communicate with a running processor profile. |
• | The CommandoXML Object - This is a lightweight, easy to use object for creating or reading simple XML data. |
• | Custom Classes - These are public Classes you can design (or import from other Commando Scripts) that can do just about anything. You are limited only by your imagination. |
See Also: oUTILITIES.NewMessageObject, oUTILITIES.CommandoXMLObject
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